Admittedly, in the last few weeks, I have brought remarkably little progress updates since Total Rendition’s advanced to 0.2.4.0. As such, you might be tempted to think I Total Rendition could perhaps be dead. Yet, this couldn’t further from the truth!
Be sure to also check out All the things Total Rendition currently lacks. Especially if you wish to keep a score-card on us!
One of the most obvious ways to affect Tzipora Herzog’s skills in Total Rendition is to upgrade them. However, her skills and attributes (or, the SEPIA system) can also be affected by draining and boosting these skills. Sounds familiar?
Since version 0.2.1.7, you will be able to receive text messages which keeps you in the loop about developments in Total Rendition’s in-game world. It is designed to both enhance immersion (you could also expect text messages in real-life) as well as a way to facilitate storytelling, even in the absence of characters you could […]
At this point, I have been seriously considering the idea the make 3.2.2 the next playable milestone version
Earlier on, I had promised to write a treatise how Tzipora Herzog was conceived. Almost a full week too late for women’s day, though better late than never!
I long mooted a release of 2.1.0 on itch.io. I had even created hype for it. As a matter of fact, you will be able to download it from Sourceforge. Although, only the source code…
Total Rendition’s revision currently stands at 0.1.9.8, meaning that 0.2.1.0 is not very far away now.
The features of Total Rendition 0.1.8.0 and 0.1.9.2 will all be present in Total Rendition 0.2.1.0 as well, which shall be the very last Pre-Alpha version of Total Rendition to be released “oven-ready” on itch.io.
Happy Valentine’s Day everyone: Total Rendition 0.1.7.5 is ready and basically, this means as much as that controls are now completely rebindable for keyboard, mouse and gamepad.
Some progress has been made with delivering you the much needed rebindable keyboard in Total Rendition.